Swords of Destiny
An action-packed sword combat game from Marvelous, with hyper-active, high-flying battling focusing on air combat action (including "Sword Time" for intense juggling airborne combos.) Music theme by Kaori…
Swords of Destiny is an adventure developed by Artoon, released 17 February 2005 on PlayStation 2.
What Swords of Destiny is
Swords of Destiny is an adventure game developed by Artoon and released in 2005. It was published by Marvelous Interactive. It is available on PlayStation 2 only.
The premise, in the publisher's words
An action-packed sword combat game from Marvelous, with hyper-active, high-flying battling focusing on air combat action (including "Sword Time" for intense juggling airborne combos.) Music theme by Kaori Natori. Released under the full title Tensei: Swords of Destiny in early 2005 in Japan, this sword-based action game is set in China and focuses on airborne attacks which are referred to as "Sword Time." Playing as main character Raiun, you find yourself equipped with a legendary sword, the Tensei Ken. Each of the game's stages has multiple missions which are freely selectable by the player.
How it plays
Its themes are action.
How it was received
Swords of Destiny holds a critic score of 60 out of 100. That places it above 15% of the 7,530 rated adventure games in our database, which average 72. Games released in 2005 averaged 67, so it scored 7 points below the year average.
What it launched against
Swords of Destiny launched on 17 February 2005, within three weeks of Tekken 5, Devil May Cry 3: Dante's Awakening, Star Wars: Republic Commando and Brothers in Arms: Road to Hill 30. All of them reviewed better.
Released around the same time: Tekken 5, Devil May Cry 3: Dante's Awakening, Star Wars: Republic Commando, Brothers in Arms: Road to Hill 30.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Swords of Destiny — frequently asked questions
When did Swords of Destiny come out?
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