Taiko no Tatsujin 14
Taiko 14 is the first arcade to feature the alternate scoring method, Shin-uchi Mode, which awards points based on the number of notes you hit and not the notes you hit in a row. You can alternate between…
Taiko no Tatsujin 14 is an arcade developed by Namco, released 1 July 2010 on Arcade.
What Taiko no Tatsujin 14 is
Taiko no Tatsujin 14 is an arcade game developed by Namco and released in 2010. It is available on Arcade only.
The premise, in the publisher's words
Taiko 14 is the first arcade to feature the alternate scoring method, Shin-uchi Mode, which awards points based on the number of notes you hit and not the notes you hit in a row. You can alternate between regular and Shin-uchi Mode, however the high scores for both modes are different, and Shin-uchi Mode scores are not recorded.
How it plays
It is played from a side view perspective. Its themes are party. It is a single-player game with no multiplayer component. Available modes: Multiplayer, Single player and Split screen.
Where it sits in the Taiko no Tatsujin series
Taiko no Tatsujin 14 is the 20th of 33 entries we hold in the Taiko no Tatsujin series. It arrived 6 months after Taiko no Tatsujin 13. The next entry was Mario Kart Arcade GP DX in 2013.
What it launched against
Taiko no Tatsujin 14 launched on 1 July 2010, within three weeks of Limbo, Xenoblade Chronicles, Singularity and LEGO Harry Potter: Years 1-4.
Released around the same time: Limbo, Xenoblade Chronicles, Singularity, LEGO Harry Potter: Years 1-4.
Quick answers
Taiko no Tatsujin 14 — frequently asked questions
When did Taiko no Tatsujin 14 come out?
If you like this