Taiko no Tatsujin 14 cover art

Taiko no Tatsujin series

Taiko no Tatsujin 14

Taiko 14 is the first arcade to feature the alternate scoring method, Shin-uchi Mode, which awards points based on the number of notes you hit and not the notes you hit in a row. You can alternate between…

1 July 2010

Taiko no Tatsujin 14 is an arcade developed by Namco, released 1 July 2010 on Arcade.

Verified Sources: IGDB

What Taiko no Tatsujin 14 is

Taiko no Tatsujin 14 is an arcade game developed by Namco and released in 2010. It is available on Arcade only.

The premise, in the publisher's words

Taiko 14 is the first arcade to feature the alternate scoring method, Shin-uchi Mode, which awards points based on the number of notes you hit and not the notes you hit in a row. You can alternate between regular and Shin-uchi Mode, however the high scores for both modes are different, and Shin-uchi Mode scores are not recorded.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are party. It is a single-player game with no multiplayer component. Available modes: Multiplayer, Single player and Split screen.

Where it sits in the Taiko no Tatsujin series

Taiko no Tatsujin 14 is the 20th of 33 entries we hold in the Taiko no Tatsujin series. It arrived 6 months after Taiko no Tatsujin 13. The next entry was Mario Kart Arcade GP DX in 2013.

See all 33 Taiko no Tatsujin games in release order →

What it launched against

Taiko no Tatsujin 14 launched on 1 July 2010, within three weeks of Limbo, Xenoblade Chronicles, Singularity and LEGO Harry Potter: Years 1-4.

Released around the same time: Limbo, Xenoblade Chronicles, Singularity, LEGO Harry Potter: Years 1-4.

Quick answers

Taiko no Tatsujin 14 — frequently asked questions

When did Taiko no Tatsujin 14 come out?
Taiko no Tatsujin 14 was released on 1 July 2010 for Arcade.

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