The Amazing Virtual Sea-Monkeys cover art

The Amazing Virtual Sea-Monkeys

Players are challenged to lead the newly hatched sea-monkeys to the safety of the Venus Shell, but must do so without any direct control over them.

1 January 2002

The Amazing Virtual Sea-Monkeys is a video game developed by Creature Labs, released 1 January 2002 on Game Boy Advance and PlayStation.

Verified Sources: IGDB

What The Amazing Virtual Sea-Monkeys is

The Amazing Virtual Sea-Monkeys was developed by Creature Labs and released in 2002. It was published by Conspiracy Entertainment. It is available on Game Boy Advance and PlayStation. It runs on Creatures Evolution Engine.

The premise, in the publisher's words

The player controls Nautila, a "babelfish" which is used to indirectly influence the environment within a huge water tank. Nautila has to suck up dangerous fish, clear rocks, supply food etc. for brine shrimps resembling the Sea Monkeys brand. The Sea Monkeys try to reach a Venus Shell as soon as they are hatched. If Nautila is not fast enough to clear the puzzles preventing the Sea Monkeys from reaching their shell, they will perish...
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

The Amazing Virtual Sea-Monkeys launched on 1 January 2002, within three weeks of Medal of Honor: Allied Assault, Super Mario World: Super Mario Advance 2, Silent Hill 2: Restless Dreams and Ikaruga.

Released around the same time: Medal of Honor: Allied Assault, Super Mario World: Super Mario Advance 2, Silent Hill 2: Restless Dreams, Ikaruga.

Official trailer

Gameplay video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

The Amazing Virtual Sea-Monkeys — frequently asked questions

When did The Amazing Virtual Sea-Monkeys come out?
The Amazing Virtual Sea-Monkeys was released on 1 January 2002 for Game Boy Advance and PlayStation.