The Ancient Art of War at Sea
The Ancient Art of War at Sea is a strategy game that includes a powerful game generator. So you can actually create your own naval battles, determine every detail, from the makeup of the fleets to the danger…
The Ancient Art of War at Sea is a real time strategy (rts) developed by Evryware, released 31 December 1987 on Apple II, DOS and Mac.
What The Ancient Art of War at Sea is
The Ancient Art of War at Sea is a real time strategy (rts) game developed by Evryware and released in 1987. It was published by Brøderbund Software. It is available on Apple II, DOS and Mac.
The premise, in the publisher's words
Sailing ships and the winds of war! With the introduction of gunpowder, the sailing warship began to play a critical role in world history. By the mid-19th Century, no nation could hope to command its own destiny unless it could command the seas as well. Now, you can challenge five of history, greatest naval commanders as you refight some of the world’s, most important naval battles. Or create entirely new campaigns... and write your own history. Prepare for action. Start by choosing one of eleven great naval campaigns. Alter various elements if you wish. Make things easier for yourself – or harder. Change the wind and weather. Exchange a frigate for a ship of the line. Or invent all-new…
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy, historical and warfare. It is a single-player game with no multiplayer component.
What it launched against
The Ancient Art of War at Sea launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.
Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.
Quick answers
The Ancient Art of War at Sea — frequently asked questions
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