The Ancient Art of War
The Ancient Art of War is a computer game developed by Evryware and published by Broderbund in 1984. In retrospect, it is generally recognized as one of the first real-time strategy or real-time tactics games…
The Ancient Art of War is a real time strategy (rts) developed by Evryware, released 31 December 1984 on Amiga, Amstrad CPC, Apple II and Atari ST/STE.
What The Ancient Art of War is
The Ancient Art of War is a real time strategy (rts) game developed by Evryware and released in 1984. It was published by Brøderbund Software. It is available on Amiga, Amstrad CPC, Apple II, Atari ST/STE, DOS, Mac, PC-8800 Series and PC-9800 Series.
The premise, in the publisher's words
The Ancient Art of War is a computer game developed by Evryware and published by Broderbund in 1984. In retrospect, it is generally recognized as one of the first real-time strategy or real-time tactics games. A battlefield simulation, the game's title comes from the classic strategy text The Art of War written by Sun Tzu around 400 B.C. The objective of the game is to win a series of battles using four types of troops: Knights, Archers, Barbarians, and Spies. All four types are unmounted. It uses the simple "Rock-Paper-Scissors" type of unit balance typical of the genre. Knights beat Barbarians in melee; Barbarians have the advantage over Archers; and Archers have the advantage over…
How it plays
It is played from a bird view / isometric perspective. Its themes are historical and warfare. It is a single-player game with no multiplayer component.
What it launched against
The Ancient Art of War launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Karateka.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Karateka.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
The Ancient Art of War — frequently asked questions
When did The Ancient Art of War come out?
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