The Coma: Recut
In this creepy Korean survival-horror you take the role of Youngho, a hapless student who finds himself trapped in the nightmarish halls of his high school. After drifting asleep during his final exam, he…
The Coma: Recut is an adventure developed by Devespresso Games, released 19 September 2017 on Nintendo Switch, PlayStation 4, Xbox One and Linux. The main story takes about 3.5 hrs to finish.
What The Coma: Recut is
The Coma: Recut is an adventure game developed by Devespresso Games and released in 2017. It was published by Digerati Distribution. It is available on Nintendo Switch, PlayStation 4, Xbox One, Linux, Mac and PC (Microsoft Windows). It carries an ESRB T age rating.
The premise, in the publisher's words
"You were just another normal high school student in Korea. You had just sat down for your final exam, exhausted from an all-night cramming session. The result of all your preparation, and those grueling hours spent studying was dozing off in the middle of the test. You awake to find yourself alone - no one had bothered to wake you when class was over. Night has begun, and you decide to head home. If you can..."
How it plays
It is played from a side view perspective. Its themes are action, horror, mystery and survival. It is a single-player game with no multiplayer component.
How it was received
The Coma: Recut holds a critic score of 63 out of 100. That places it above 22% of the 7,530 rated adventure games in our database, which average 72. Games released in 2017 averaged 71, so it scored 8 points below the year average.
How long it takes, and what that costs
The main story runs about 3.5 hrs.
What you need to run it
The minimum specification calls for Core2Duo, 2 GB RAM and Any with hardware 3D acceleration. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 1GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.
What it launched against
The Coma: Recut launched on 19 September 2017, within three weeks of Destiny 2, Cuphead, Middle-earth: Shadow of War and Divinity: Original Sin 2. All of them reviewed better. It arrived 4 years into the PlayStation 4's life, so it was built for hardware developers already knew well.
Released around the same time: Destiny 2, Cuphead, Middle-earth: Shadow of War, Divinity: Original Sin 2.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Parents
Quick answers
The Coma: Recut — frequently asked questions
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