The End of Us
Circling chasing bumping leading caretaking racing following friendling crashing bouncing rushing thriving finally understanding dying
30 January 2011
The End of Us is an indie developed by Dikaffe, released 30 January 2011 on Web browser.
What The End of Us is
The End of Us is an indie game developed by Dikaffe and released in 2011. It is available on Web browser only. It runs on Flash.
The premise, in the publisher's words
"The End of Us" was designed to evoke friendship, attachment, and affinity without overt narrative. The orange comet's behaviors - introducing itself with a walloping hello, then running away can-you-catch-me style, circling around you for attention or chasing after the stars (what do those do, anyway? Do you just want them because Orange does?) - are intended to endear. It might not arise directly from the actions (Orange spends a non-trivial amount of time bashing into you after all) but emerges from the familiarity of friendship, good and bad, and the hollow that arises after one-to-one attention vanishes, permanently, for whatever reason. As you grow and age and eventually start to fade…
How it plays
It is a single-player game with no multiplayer component.
What it launched against
The End of Us launched on 30 January 2011, within three weeks of Dead Space 2, LittleBigPlanet 2, Catherine and Marvel vs. Capcom 3: Fate of Two Worlds.
Released around the same time: Dead Space 2, LittleBigPlanet 2, Catherine, Marvel vs. Capcom 3: Fate of Two Worlds.
Screenshots
All media
Quick answers
The End of Us — frequently asked questions
When did The End of Us come out?
The End of Us was released on 30 January 2011 for Web browser.
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