The Global Dilemma: Guns or Butter cover art

The Global Dilemma: Guns or Butter

Following Balance of Power, designer Chris Crawford stuck to the big-picture approach but shifted the focus from power politics to macroeconomics. In a grassroots simulation of industrial production and…

31 December 1990

The Global Dilemma: Guns or Butter is a simulator developed by Chris Crawford, released 31 December 1990 on DOS and Mac.

Verified Sources: IGDB

What The Global Dilemma: Guns or Butter is

The Global Dilemma: Guns or Butter is a simulator game developed by Chris Crawford and released in 1990. It was published by Mindscape, Inc.. It is available on DOS and Mac.

The premise, in the publisher's words

Following Balance of Power, designer Chris Crawford stuck to the big-picture approach but shifted the focus from power politics to macroeconomics. In a grassroots simulation of industrial production and allocation, players balance a country’s military and social spending to survive in an environment of fictitious nations competing for land and resources. Key element in the turn-based The Global Dilemma is a basic tree of industries such as coal mines, lumber mills or gunpowder factories. The entire production chain culminates in only two results: an increase in either military strength or population. Guns or butter.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are educational. It is a single-player game with no multiplayer component.

What it launched against

The Global Dilemma: Guns or Butter launched on 31 December 1990, within three weeks of Sengoku and A-Train.

Released around the same time: Sengoku, A-Train.

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Quick answers

The Global Dilemma: Guns or Butter — frequently asked questions

When did The Global Dilemma: Guns or Butter come out?
The Global Dilemma: Guns or Butter was released on 31 December 1990 for DOS and Mac.

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