The Growing Pains of Adrian Mole cover art

The Growing Pains of Adrian Mole

The game is an adventure of sorts, presenting you with 18 months of life viewed through the curious, confused and intellectual eyes of Adrian. Each section features a number of challenges, in which one of…

17 February 1987

The Growing Pains of Adrian Mole is an adventure developed by Level 9 Computing, released 17 February 1987 on Amstrad CPC, Atari 8-bit, BBC Microcomputer System and Commodore C64/128/MAX.

Verified Sources: IGDB

What The Growing Pains of Adrian Mole is

The Growing Pains of Adrian Mole is an adventure game developed by Level 9 Computing and released in 1987. It was published by Mosaic Publishing. It is available on Amstrad CPC, Atari 8-bit, BBC Microcomputer System, Commodore C64/128/MAX, MSX and ZX Spectrum.

The premise, in the publisher's words

The game is an adventure of sorts, presenting you with 18 months of life viewed through the curious, confused and intellectual eyes of Adrian. Each section features a number of challenges, in which one of three choices on what to do must be made. As you play, the aim is to make Adrian as popular as possible by making the correct choices so as to exert a positive impression on Mum, Dad, Pandora, Nigel, Bert and all the rest. The game is split into four sections, which can be loaded individually or in sequence, with the score remaining in memory as you progress through them.
Description from the publisher · source

How it plays

It is played from a text perspective. Its themes are comedy. It is a single-player game with no multiplayer component.

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Quick answers

The Growing Pains of Adrian Mole — frequently asked questions

When did The Growing Pains of Adrian Mole come out?
The Growing Pains of Adrian Mole was released on 17 February 1987 for Amstrad CPC, Atari 8-bit, BBC Microcomputer System, Commodore C64/128/MAX, MSX and ZX Spectrum.

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