PC requirements
The Last Tinker: City of Colors System Requirements
The Last Tinker: City of Colors needs at least Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz, 2 GB RAM and SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater graphics. For the recommended experience you want Quad-Core Processor, 4 GB RAM and SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater graphics.
| Component | Minimum | Recommended |
|---|---|---|
| Operating system | Windows Vista / 7 | Windows 7 or higher |
| Processor | Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz | Quad-Core Processor |
| Memory | 2 GB RAM | 4 GB RAM |
| Graphics | SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater | SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater |
| DirectX | Version 9.0c | Version 9.0c |
| Storage | 2 GB available space | 2 GB available space |
| Additional notes | DirectX Compatible | DirectX Compatible |
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Can I Run It checker —
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Other platforms
The Last Tinker: City of Colors is also available on these systems, where hardware is fixed and no per-PC check is needed:
Quick answers
Running The Last Tinker: City of Colors on PC
Can my PC run The Last Tinker: City of Colors?
Compare your CPU, GPU and RAM against the minimum column below. If your parts match or beat every minimum row, the game will launch — though you may need to lower settings. Matching the recommended column is what gets you 60fps at 1080p.
How much storage does The Last Tinker: City of Colors need?
2 GB available space
What is the difference between minimum and recommended specs?
Minimum means the game starts and is playable, usually at 30fps on low settings at 1080p. Recommended is the developer's target for a smooth 60fps experience at high settings.