The Legend of Zelda: Navi’s Quest cover art

The Legend of Zelda: Navi’s Quest

Zelda Navi's Quest is an Open Source fan made 2D Zelda game that chronologically takes place after the ROTH trilogy, a series of fan made Zelda games made by Vincent Jouillat. The gameplay lies in the ability…

8 December 2014

The Legend of Zelda: Navi’s Quest is an adventure developed by Vincent Jouillat, released 8 December 2014 on PlayStation Vita, PlayStation Portable, Linux and Mac.

Verified Sources: IGDB

What The Legend of Zelda: Navi’s Quest is

The Legend of Zelda: Navi’s Quest is an adventure game developed by Vincent Jouillat and released in 2014. It is available on PlayStation Vita, PlayStation Portable, Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

Link seeks more adventure after defeating Ganon. While traveling the ocean, he crashes on an unfamiliar island after being attacked by a sea monster. He meets Navi, a young fairy, and together they embark on a mission to find all 7 medallions that will help seal the great evil threatening Fairy Island.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component.

What it launched against

The Legend of Zelda: Navi’s Quest launched on 8 December 2014, within three weeks of Dragon Age: Inquisition, Far Cry 4, Tales from the Borderlands and Super Smash Bros. for Wii U.

Released around the same time: Dragon Age: Inquisition, Far Cry 4, Tales from the Borderlands, Super Smash Bros. for Wii U.

Screenshots

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Quick answers

The Legend of Zelda: Navi’s Quest — frequently asked questions

When did The Legend of Zelda: Navi’s Quest come out?
The Legend of Zelda: Navi’s Quest was released on 8 December 2014 for PlayStation Vita, PlayStation Portable, Linux, Mac and PC (Microsoft Windows).

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