The Nightmare of a City I Thought I Knew
Ambient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts…
The Nightmare of a City I Thought I Knew is a video game developed by Pol Clarissou, released 15 November 2016 on Linux, Mac and PC (Microsoft Windows).
What The Nightmare of a City I Thought I Knew is
The Nightmare of a City I Thought I Knew was developed by Pol Clarissou and released in 2016. It is available on Linux, Mac and PC (Microsoft Windows).
The premise, in the publisher's words
Ambient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints. Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.
What it launched against
The Nightmare of a City I Thought I Knew launched on 15 November 2016, within three weeks of Dishonored 2, Final Fantasy XV, Titanfall 2 and The Last Guardian.
Released around the same time: Dishonored 2, Final Fantasy XV, Titanfall 2, The Last Guardian.
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