The Nightmare of a City I Thought I Knew cover art

The Nightmare of a City I Thought I Knew

Ambient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts…

15 November 2016

The Nightmare of a City I Thought I Knew is a video game developed by Pol Clarissou, released 15 November 2016 on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB

What The Nightmare of a City I Thought I Knew is

The Nightmare of a City I Thought I Knew was developed by Pol Clarissou and released in 2016. It is available on Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

Ambient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints. Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.
Description from the publisher · source

What it launched against

The Nightmare of a City I Thought I Knew launched on 15 November 2016, within three weeks of Dishonored 2, Final Fantasy XV, Titanfall 2 and The Last Guardian.

Released around the same time: Dishonored 2, Final Fantasy XV, Titanfall 2, The Last Guardian.

Screenshots

All media

Quick answers

The Nightmare of a City I Thought I Knew — frequently asked questions

When did The Nightmare of a City I Thought I Knew come out?
The Nightmare of a City I Thought I Knew was released on 15 November 2016 for Linux, Mac and PC (Microsoft Windows).