The Seven Cities of Gold
Once, in a tavern on the waterfront, an old salt whispered to you the tale of the Seven Bishops -- Christian men who had been blown far off course into an unknown realm and who established seven Kingdoms whose…
The Seven Cities of Gold is a simulator developed by Ozark Softscape, released 31 December 1984 on Amiga, Apple II, Atari 8-bit and Commodore C64/128/MAX.
What The Seven Cities of Gold is
The Seven Cities of Gold is a simulator game developed by Ozark Softscape and released in 1984. It was published by Electronic Arts. It is available on Amiga, Apple II, Atari 8-bit, Commodore C64/128/MAX, DOS and Mac.
The premise, in the publisher's words
Once, in a tavern on the waterfront, an old salt whispered to you the tale of the Seven Bishops -- Christian men who had been blown far off course into an unknown realm and who established seven Kingdoms whose splendor ranked with the reign of Solomon. Since that time you have dreamed of little else. Now at long last you have been granted the resources necessary to mount an expedition. To be sure, the Court's ministers are interested only in surpassing Portugal's maritime strength and controlling commerce to and from the Orient. They do not know of your real motives. But no matter. The expedition is yours to command, and you feel certain that adventure beyond all imagining, and riches…
How it plays
It is played from a bird view / isometric perspective. Its themes are business and historical. It is a single-player game with no multiplayer component.
What it launched against
The Seven Cities of Gold launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Karateka.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Karateka.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
The Seven Cities of Gold — frequently asked questions
When did The Seven Cities of Gold come out?
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