The Walking Dead: 400 Days
The Walking Dead – 400 Days is a DLC episode for Season One. 400 Days tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from day one…
The Walking Dead: 400 Days is an adventure developed by Telltale Games, released 2 July 2013 on PlayStation Vita, PlayStation 3, Xbox 360 and Mac. The main story takes about 1.8 hrs to finish.
What The Walking Dead: 400 Days is
The Walking Dead: 400 Days is an adventure game developed by Telltale Games and released in 2013. It is available on PlayStation Vita, PlayStation 3, Xbox 360, Mac and PC (Microsoft Windows). It runs on Telltale Tool.
The premise, in the publisher's words
With most of it based on a truck stop called Gil's Pitstop on a Georgia highway, "400 Days" tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from one day before the undead apocalypse to day 400. The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into "400 Days" and the choices you make in "400 Days" will resonate into Season 2. At the end of "400 Days", the stories are wrapped up, and leaves a few hints towards what we can anticipate to see from Season 2.
How it plays
It is played from a third person perspective. Its themes are action, drama, horror and survival. It is a single-player game with no multiplayer component.
Where it sits in the The Walking Dead series
The Walking Dead: 400 Days is the third of 35 entries we hold in the The Walking Dead series. The next entry was The Walking Dead: Season Two in 2013. Its critic score of 77 is 7 points above the series average of 70. The highest-rated entry is The Walking Dead: Saints & Sinners - Ch 2: Retribution at 85.
How it was received
The Walking Dead: 400 Days holds a critic score of 77 out of 100. That places it above 56% of the 7,527 rated adventure games in our database, which average 72. Games released in 2013 averaged 70, so it scored 7 points above the year average. Player ratings track closely with critics at 74, across 265 votes.
How long it takes, and what that costs
The main story runs about 1.8 hrs. Completing everything takes closer to 4 hrs, roughly 2.2 times the length of the critical path.
What you need to run it
The minimum specification calls for 2.0 GHz Pentium 4 or equivalent, 3 GB RAM and ATI or NVidia card w/ 512 MB RAM (Not recommended for Intel integrated graphics). At 3GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 2GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.
What it launched against
The Walking Dead: 400 Days launched on 2 July 2013, within three weeks of The Last of Us, Dota 2, Rogue Legacy and Sid Meier's Civilization V: Brave New World. All of them reviewed better.
Released around the same time: The Last of Us, Dota 2, Rogue Legacy, Sid Meier's Civilization V: Brave New World.
Cheats and codes
We have not confirmed any working cheat codes for The Walking Dead: 400 Days yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Parents
Quick answers
The Walking Dead: 400 Days — frequently asked questions
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