Today I Went on a Quest
A curse has fallen on Magi Burger! Three employees decide to head into the store on a day they're not scheduled to save their coworkers from the evil that has struck them.
Today I Went on a Quest is a role-playing (rpg) developed by Viktor the Great, released 13 January 2022 on PC (Microsoft Windows).
What Today I Went on a Quest is
Today I Went on a Quest is a role-playing (rpg) game developed by Viktor the Great and released in 2022. It is available on PC (Microsoft Windows) only. It runs on RPG Maker 2003.
The premise, in the publisher's words
In Today I Went on a Quest, you play as Ryno and his two coworkers, Cas and Lestir. The fast food restaurant they work at, MagiBurger, has been set under a curse by one of the managers, and all of their coworkers have become drones! So, Ryno, Cas, and Lestir head into the restaurant on their day off, protected by the power of their street clothes, to save their coworkers from this evil curse. Once they enter the store, they're shocked when one of their coworkers comes charging and sends them into a battle! And after emerging victorious, they become worried remembering how many people usually work a single shift...
How it plays
It is played from a third person perspective. Its themes are comedy. It is a single-player game with no multiplayer component.
What it launched against
Today I Went on a Quest launched on 13 January 2022, within three weeks of Dying Light 2: Stay Human, Vampire Survivors, Pokémon Legends: Arceus and Uncharted: Legacy of Thieves Collection.
Released around the same time: Dying Light 2: Stay Human, Vampire Survivors, Pokémon Legends: Arceus, Uncharted: Legacy of Thieves Collection.
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Quick answers
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