Tom Clancy's Splinter Cell: Double Agent
In the highly anticipated sequel, Tom Clancy's Splinter Cell: Double Agent, play as a double agent spy for the first time ever. Take on dual roles of covert operative and ruthless terrorist, where your choices…
Tom Clancy's Splinter Cell: Double Agent is a shooter developed by Ubisoft Shanghai, released 24 October 2006 on Xbox One, Wii, Nintendo GameCube and PlayStation 2.
What Tom Clancy's Splinter Cell: Double Agent is
Tom Clancy's Splinter Cell: Double Agent is a shooter game developed by Ubisoft Shanghai and released in 2006. It was published by Ubisoft Entertainment. It is available on Xbox One, Wii, Nintendo GameCube, PlayStation 2 and Xbox. It runs on Unreal Engine 2.5.
The premise, in the publisher's words
Before the events of Splinter Cell: Essentials, Sam Fisher must deal with the recent loss of his daughter to a drunk driving accident. But he has little time to mourn, as he soon has to go on an undercover assignment which requires him to pose as a criminal in order to infiltrate a terrorist group based in the United States. This new mission forces Fisher into a new and very dangerous gray area, where the line between right and wrong is blurred even beyond what Fisher is used to, and thousands of innocent lives are in the balance.
How it plays
It is played from a third person perspective. Its themes are action and stealth. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer, Single player and Split screen.
Where it sits in the Tom Clancy’s series
Tom Clancy's Splinter Cell: Double Agent is the 36th of 108 entries we hold in the Tom Clancy’s series. The next entry was Tom Clancy's Rainbow Six: Vegas in 2006.
What it launched against
Tom Clancy's Splinter Cell: Double Agent launched on 24 October 2006, within three weeks of Bully, Gears of War, Medieval II: Total War and Guitar Hero II. It was a Xbox One launch-window title.
Released around the same time: Bully, Gears of War, Medieval II: Total War, Guitar Hero II.
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