Tomb Raider II: Collector's Edition
Tomb Raider II is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing…
Tomb Raider II: Collector's Edition is an adventure developed by Core Design, released 31 December 2002 on PlayStation.
What Tomb Raider II: Collector's Edition is
Tomb Raider II: Collector's Edition is an adventure game developed by Core Design and released in 2002. It was published by Eidos Interactive. It is available on PlayStation only.
The premise, in the publisher's words
Tomb Raider II is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game.
How it plays
It is played from a third person perspective. Its themes are action. It is a single-player game with no multiplayer component.
Where it sits in the Tomb Raider series
Tomb Raider II: Collector's Edition is the 16th of 140 entries we hold in the Tomb Raider series. The next entry was Tomb Raider: The Angel of Darkness in 2003.
What it launched against
Tomb Raider II: Collector's Edition launched on 31 December 2002, within three weeks of The Legend of Zelda: The Wind Waker, SimCity 4, Sonic Advance 2 and Space Rangers.
Released around the same time: The Legend of Zelda: The Wind Waker, SimCity 4, Sonic Advance 2, Space Rangers.
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