Tunnels of Armageddon cover art

Tunnels of Armageddon

Your ship has minimal shields to protect you from slamming into walls as you navigate the deep underground tunnels. But it's not easy: You'll have no idea which tunnels are the fastest/shortest until a split…

31 December 1989

Tunnels of Armageddon is a racing developed by Logical Design Works, released 31 December 1989 on Amiga, Apple IIGS and DOS.

Verified Sources: IGDB

What Tunnels of Armageddon is

Tunnels of Armageddon is a racing game developed by Logical Design Works and released in 1989. It was published by California Dreams. It is available on Amiga, Apple IIGS and DOS.

The premise, in the publisher's words

Your ship has minimal shields to protect you from slamming into walls as you navigate the deep underground tunnels. But it's not easy: You'll have no idea which tunnels are the fastest/shortest until a split second before you get to them, and there are alien weapons trying to destroy you along the way. If you manage to complete the run and save the earth, you can tell the program to randomly generate an entirely new game with different tunnels for endless replayability.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Tunnels of Armageddon launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Pipe Dream and Denaris.

Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Pipe Dream, Denaris.

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Quick answers

Tunnels of Armageddon — frequently asked questions

When did Tunnels of Armageddon come out?
Tunnels of Armageddon was released on 31 December 1989 for Amiga, Apple IIGS and DOS.

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