Turrican II: The Final Fight
Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up. Its plot is - naturally - very simple: an evil mega-robot called The…
Turrican II: The Final Fight is a platform developed by Factor 5, released 31 December 1991 on Amiga, Amstrad CPC, Atari ST/STE and Commodore C64/128/MAX.
What Turrican II: The Final Fight is
Turrican II: The Final Fight is a platform game developed by Factor 5 and released in 1991. It was published by Rainbow Arts. It is available on Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, Commodore CDTV, DOS and ZX Spectrum.
The premise, in the publisher's words
Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up. Its plot is - naturally - very simple: an evil mega-robot called The Machine attacks the United Planets Ship Avalon 1, slaughtering all who resist. All - except Bren McGuire, who manages to escape and slips into the experimental Turrican bionic armor. As Turrican, he strives to show The Machine who's the boss. Unlike other games of its type, this game contains three levels of horizontal shooter action in the spirit of R-Type or the developers' own Katakis. Six large worlds are to be explored, where you are basically free to go everywhere you want, since…
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
What it launched against
Turrican II: The Final Fight launched on 31 December 1991, within three weeks of Micro Machines, Alien Breed, Commander Keen in Keen Dreams and Baseball Stars 2.
Released around the same time: Micro Machines, Alien Breed, Commander Keen in Keen Dreams, Baseball Stars 2.
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