TwinWorld: Land of Vision is a platform developed by Blue Byte Software GmbH, released 31 March 1989 on Acorn Archimedes, Amiga, Amstrad CPC and Atari ST/STE.
What TwinWorld: Land of Vision is
TwinWorld: Land of Vision is a platform game developed by Blue Byte Software GmbH and released in 1989. It was published by Ubi Soft Entertainment. It is available on Acorn Archimedes, Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
After the Cariken family became complacent, the land of Gaspar ceased to be ruled as well. This left the way clear for evil men such as Maldur the druid to step in and slaughter the family, shattering their magical amulet. Only one of the family survived, and the amulet was broken into 23 pieces. As Ulopa, the sole survivor, you must reclaim the pieces. They are spread across 23 levels of platforming action, combining surface areas with some underground tunnels. You have 3 types of weapons with different functionality: switching between them at the right moments is vital. You can also collect upgrades from the carcasses of dead enemies. Other upgrades such as springs and a parachute can…
How it plays
It is played from a side view perspective. Its themes are action and fantasy.
What it launched against
TwinWorld: Land of Vision launched on 31 March 1989, within three weeks of Adventures of Lolo and Alleyway.
Released around the same time: Adventures of Lolo, Alleyway.
Screenshots
All media
Quick answers
TwinWorld: Land of Vision — frequently asked questions
When did TwinWorld: Land of Vision come out?
TwinWorld: Land of Vision was released on 31 March 1989 for Acorn Archimedes, Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX and ZX Spectrum.
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