Ultima I
The Apple IIGS port of Ultima I: The First Age of Darkness serves as a technically superior tribute to the title that helped define the CRPG genre. This rare version upgrades the original quest to defeat the…
Ultima I is a role-playing (rpg) developed by Rebecca Heineman, released 31 December 1994 on Apple IIGS.
What Ultima I is
Ultima I is a role-playing (rpg) game developed by Rebecca Heineman and released in 1994. It was published by Vitesse Inc.. It is available on Apple IIGS only.
The premise, in the publisher's words
The Apple IIGS port of Ultima I: The First Age of Darkness serves as a technically superior tribute to the title that helped define the CRPG genre. This rare version upgrades the original quest to defeat the evil wizard Mondain by taking full advantage of the IIGS hardware.
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy and open world. It is a single-player game with no multiplayer component.
Where it sits in the Ultima series
Ultima I is the 32nd of 45 entries we hold in the Ultima series. It arrived 12 months after Ultima: Runes of Virtue II. The next entry was Ultima: Runes of Virtue II in 1994.
What it launched against
Ultima I launched on 31 December 1994, within three weeks of Umihara Kawase, King's Field, WWF Raw and Battle Arena Toshinden.
Released around the same time: Umihara Kawase, King's Field, WWF Raw, Battle Arena Toshinden.
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Quick answers
Ultima I — frequently asked questions
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