Ultima VI: The False Prophet
Ultima VI sees the player return to Britannia, at war with a race of gargoyles from another land, struggling to stop a prophecy from ending their race. The player must help defend Britannia against these…
Ultima VI: The False Prophet is a role-playing (rpg) developed by Origin Systems, released 1 June 1990 on Super Famicom, Super Nintendo Entertainment System, Amiga and Atari ST/STE.
What Ultima VI: The False Prophet is
Ultima VI: The False Prophet is a role-playing (rpg) game developed by Origin Systems and released in 1990. It was published by Fujitsu Interactive. It is available on Super Famicom, Super Nintendo Entertainment System, Amiga, Atari ST/STE, Commodore C64/128/MAX, DOS, FM Towns, PC-9800 Series and Sharp X68000.
The premise, in the publisher's words
Though believed to be mythological creatures the existence of Gargoyles was discovered shortly after the first expedition into the geologically unstable underworld. At first, they seemed content to remain in their subterranean domain, but recently they began appearing in our world, seemingly bent on doing us great harm. These diabolical nemeses have begun to seize our holy shrines and places of enlightenment. Scores of homes and villages in our land have been destroyed during nocturnal raids mounted by the daemonic fiends, while countless others stand empty and deserted. Local and government militias have organized in opposition to the calamitous invasion from below. Whole brigades of…
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy and open world. It is a single-player game with no multiplayer component.
How long it takes, and what that costs
A full completion run takes around 90.1 hrs.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Ultima VI: The False Prophet — frequently asked questions
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