Ultima VII: Part Two - Serpent Isle: The Silver Seed cover art

Ultima series

Ultima VII: Part Two - Serpent Isle: The Silver Seed

The Silver Seed is the expansion pack for Ultima VII: Part Two - Serpent Isle.

1 November 1993

Ultima VII: Part Two - Serpent Isle: The Silver Seed is a role-playing (rpg) developed by Origin Systems, released 1 November 1993 on DOS.

Verified Sources: IGDB

What Ultima VII: Part Two - Serpent Isle: The Silver Seed is

Ultima VII: Part Two - Serpent Isle: The Silver Seed is a role-playing (rpg) game developed by Origin Systems and released in 1993. It is available on DOS only.

How it plays

It is played from a bird view / isometric perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.

Where it sits in the Ultima series

Ultima VII: Part Two - Serpent Isle: The Silver Seed is the 29th of 45 entries we hold in the Ultima series. It arrived 7 months after Ultima VII: Part Two - Serpent Isle. The next entry was Ultima VII: The Complete Edition in 1993.

See all 45 Ultima games in release order →

What it launched against

Ultima VII: Part Two - Serpent Isle: The Silver Seed launched on 1 November 1993, within three weeks of Sam & Max Hit the Road and Disney's Aladdin.

Released around the same time: Sam & Max Hit the Road, Disney's Aladdin.

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Quick answers

Ultima VII: Part Two - Serpent Isle: The Silver Seed — frequently asked questions

When did Ultima VII: Part Two - Serpent Isle: The Silver Seed come out?
Ultima VII: Part Two - Serpent Isle: The Silver Seed was released on 1 November 1993 for DOS.

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