Ultra Baseball Jitsumei-ban 2
Ultra Baseball Jitsumei-ban 2 is the fifth game in the Ultra Baseball (Baseball Simulator in the USA) series. It was released in 1994 for the Super Nintendo by Culture Brain in Japan only. These Baseball…
Ultra Baseball Jitsumei-ban 2 is a sport developed by Culture Brain, released 22 December 1994 on Super Famicom.
What Ultra Baseball Jitsumei-ban 2 is
Ultra Baseball Jitsumei-ban 2 is a sport game developed by Culture Brain and released in 1994. It is available on Super Famicom only.
The premise, in the publisher's words
Ultra Baseball Jitsumei-ban 2 is the fifth game in the Ultra Baseball (Baseball Simulator in the USA) series. It was released in 1994 for the Super Nintendo by Culture Brain in Japan only. These Baseball titles included some form of "Super League" where pitchers and batters would have special abilities. Baseball Simulator 1.000 (1989, NES), also known as Choujin Ultra Baseball Super Baseball Simulator 1.000 (1991, Super NES), also known as Super Ultra Baseball Ultra Baseball Jitsumei Ban (1992, SNES) NPB licensed. Super Ultra Baseball 2 (1994, SNES) Ultra Baseball Jitsumei Ban 2 (1994, SNES) NPB licensed. Ultra Baseball Jitsumei Ban 3 (1995, SNES) NPB licensed.
How it plays
It is played from a bird view / isometric perspective. Its themes are non-fiction. It is a single-player game with no multiplayer component.
What it launched against
Ultra Baseball Jitsumei-ban 2 launched on 22 December 1994, within three weeks of Tekken, Umihara Kawase, Breath of Fire II and King's Field.
Released around the same time: Tekken, Umihara Kawase, Breath of Fire II, King's Field.
Quick answers
Ultra Baseball Jitsumei-ban 2 — frequently asked questions
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