Unreal II: eXpanded MultiPlayer cover art

Unreal II: eXpanded MultiPlayer

XMP is a team-based game, where the players are split into two teams, red and blue. Both teams have a base with an Artifact Node. Each Artifact Node initially contains two Artifacts. The main objective is to…

9 December 2003

Unreal II: eXpanded MultiPlayer is a shooter developed by Legend Entertainment, released 9 December 2003 on PC (Microsoft Windows).

Verified Sources: IGDB

What Unreal II: eXpanded MultiPlayer is

Unreal II: eXpanded MultiPlayer is a shooter game developed by Legend Entertainment and released in 2003. It was published by Atari, Inc.. It is available on PC (Microsoft Windows) only. It runs on Unreal Engine 2.

The premise, in the publisher's words

XMP is a team-based game, where the players are split into two teams, red and blue. Both teams have a base with an Artifact Node. Each Artifact Node initially contains two Artifacts. The main objective is to steal the enemy's Artifacts and then register them at the Artifact Node belonging to the player's own team, but a team can also win by capturing and holding all generators, effectively draining the enemy team's energy.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action and science fiction.

What it launched against

Unreal II: eXpanded MultiPlayer launched on 9 December 2003, within three weeks of Fatal Frame II: Crimson Butterfly, Manhunt, Project Gotham Racing 2 and Deus Ex 2: Invisible War.

Released around the same time: Fatal Frame II: Crimson Butterfly, Manhunt, Project Gotham Racing 2, Deus Ex 2: Invisible War.

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Quick answers

Unreal II: eXpanded MultiPlayer — frequently asked questions

When did Unreal II: eXpanded MultiPlayer come out?
Unreal II: eXpanded MultiPlayer was released on 9 December 2003 for PC (Microsoft Windows).

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