War of the Robots
The player controls a gun turret on a watchtower in the Robot Drop Zone. Robots circle the tower and shoot seekers at the player in an attempt to deplete their damage gauge. Both the robots and the seekers…
War of the Robots is a shooter developed by George Pelonis, released 31 December 2003 on Vectrex.
What War of the Robots is
War of the Robots is a shooter game developed by George Pelonis and released in 2003. It was published by Fury Unlimited. It is available on Vectrex only.
The premise, in the publisher's words
The player controls a gun turret on a watchtower in the Robot Drop Zone. Robots circle the tower and shoot seekers at the player in an attempt to deplete their damage gauge. Both the robots and the seekers must be destroyed, but ammo is not infinite and must be used with care. When the player's ammo is completely spent, it's only a matter of time before game over. In a phase where a certain number of robots must be destroyed, the player is just a sitting duck; however, in a survival phase, it is possible to advance to the next stage if the player has enough health, then they can can wait out the time limit.
How it plays
It is played from a side view perspective. It is a single-player game with no multiplayer component.
What it launched against
War of the Robots launched on 31 December 2003, within three weeks of Baldur's Gate: Dark Alliance II, Sonic Heroes, NFL Street and Zuma.
Released around the same time: Baldur's Gate: Dark Alliance II, Sonic Heroes, NFL Street, Zuma.
Quick answers
War of the Robots — frequently asked questions
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