X-Men: Madness in Murderworld
X-Men: Madness in the Murderworld is a 1989 game for PC, Commodore 64, and Amiga. If the X-Men are to save the day, the player must combine action and adventuring skills. A device to stop Magneto exists, but…
X-Men: Madness in Murderworld is an adventure developed by Paragon Software Corporation, released 31 December 1989 on Commodore C64/128/MAX and DOS.
What X-Men: Madness in Murderworld is
X-Men: Madness in Murderworld is an adventure game developed by Paragon Software Corporation and released in 1989. It is available on Commodore C64/128/MAX and DOS.
The premise, in the publisher's words
Marvel's X-Men comic-book characters feature in this mission in the Murderworld amusement arcade. The story is told in an exclusive bundled comic - Magneto and Arcade have kidnapped Professor X, and the loyal X-Men must rescue him.
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
Where it sits in the Marvel series
X-Men: Madness in Murderworld is the 11th of 404 entries we hold in the Marvel series. The next entry was Silver Surfer in 1990.
What it launched against
X-Men: Madness in Murderworld launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Pipe Dream and Denaris.
Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Pipe Dream, Denaris.
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Quick answers
X-Men: Madness in Murderworld — frequently asked questions
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