Xak III: The Eternal Recurrence
Ratok, a descendant of the Duel bloodline, receives a distress message from Farland Castle... For the longest time, the world has been split into three, fairy, demon, and human, mainly for the purposes of…
Xak III: The Eternal Recurrence is a role-playing (rpg) developed by Micro Cabin, released 30 September 1994 on Turbografx-16/PC Engine CD.
What Xak III: The Eternal Recurrence is
Xak III: The Eternal Recurrence is a role-playing (rpg) game developed by Micro Cabin and released in 1994. It was published by NEC Home Electronics. It is available on Turbografx-16/PC Engine CD only.
The premise, in the publisher's words
Ratok, a descendant of the Duel bloodline, receives a distress message from Farland Castle... For the longest time, the world has been split into three, fairy, demon, and human, mainly for the purposes of having the demons sealed off... Yet somehow, the demons have found a way to enter the human world to launch an invasion. One by one, the human world's kingdoms fall to an unforgiving reign of terror. Ratok is informed of the situation by a dying man's last breath after Farland Kingdom fell, its king slaughtered mercilessly. Thus begins Ratok's journey to prevent the demons from realizing their dreams of conquest... Journey with Ratok, as he quests with his legendary Xak Sword to repel the…
How it plays
It is played from a bird view / isometric perspective. Its themes are action and historical. It is a single-player game with no multiplayer component.
What it launched against
Xak III: The Eternal Recurrence launched on 30 September 1994, within three weeks of DOOM II, Doom II: Hell on Earth, System Shock (1994) and Earthworm Jim.
Released around the same time: DOOM II, Doom II: Hell on Earth, System Shock (1994), Earthworm Jim.
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