Xak: The Art of Visual Stage cover art

Xak: The Art of Visual Stage

The Super Famicom remake of Xak: The Art of Visual Stage reworks the classic RPG for Super Famicom, replacing the original’s bump-based battles with a new sword-swinging combat system. The player assumes the…

26 February 1993

Xak: The Art of Visual Stage is a role-playing (rpg) developed by Micro Cabin, released 26 February 1993 on Super Famicom.

Verified Sources: IGDB

What Xak: The Art of Visual Stage is

Xak: The Art of Visual Stage is a role-playing (rpg) game developed by Micro Cabin and released in 1993. It was published by SUNSOFT. It is available on Super Famicom only.

The premise, in the publisher's words

The Super Famicom remake of Xak: The Art of Visual Stage reworks the classic RPG for Super Famicom, replacing the original’s bump-based battles with a new sword-swinging combat system. The player assumes the role of Latok Kart, a blue-haired swordsman and the son of the legendary warrior Dork Kart. He is sent on a quest to defeat the warmongering demons led by the powerful Badu that are running rampant in the eponymous world of the humans, Xak.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

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Xak: The Art of Visual Stage — frequently asked questions

When did Xak: The Art of Visual Stage come out?
Xak: The Art of Visual Stage was released on 26 February 1993 for Super Famicom.

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