Yami no Ketsuzoku: Haruka Naru Kioku cover art

Yami no Ketsuzoku: Haruka Naru Kioku

Harukanaru Kioku is a re-imagining of earlier Yami no Ketsuzoku games. The basic plot follows the events that began in the first installment, but it is told in an entirely different fashion, with different…

17 December 1993

Yami no Ketsuzoku: Haruka Naru Kioku is a visual novel developed by Naxat Soft, released 17 December 1993 on Turbografx-16/PC Engine CD.

Verified Sources: IGDB

What Yami no Ketsuzoku: Haruka Naru Kioku is

Yami no Ketsuzoku: Haruka Naru Kioku is a visual novel game developed by Naxat Soft and released in 1993. It is available on Turbografx-16/PC Engine CD only.

The premise, in the publisher's words

Harukanaru Kioku is a re-imagining of earlier Yami no Ketsuzoku games. The basic plot follows the events that began in the first installment, but it is told in an entirely different fashion, with different scenes, dialogues, etc. For example, the game begins a short while before the starting point of the first chapter, and contains conversations between the protagonist Miyu Izawa and the murder victim Marie, which were not present in the original story. The visual style of the game is also quite different, with bright anime-like graphics atypical of the previous entries.
Description from the publisher · source

How it plays

It is played from a text perspective. Its themes are mystery. It is a single-player game with no multiplayer component.

What it launched against

Yami no Ketsuzoku: Haruka Naru Kioku launched on 17 December 1993, within three weeks of Doom, Mega Man X, SimCity 2000 and Theme Park.

Released around the same time: Doom, Mega Man X, SimCity 2000, Theme Park.

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Quick answers

Yami no Ketsuzoku: Haruka Naru Kioku — frequently asked questions

When did Yami no Ketsuzoku: Haruka Naru Kioku come out?
Yami no Ketsuzoku: Haruka Naru Kioku was released on 17 December 1993 for Turbografx-16/PC Engine CD.

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