Yume Maboroshi no Gotoku cover art

Yume Maboroshi no Gotoku

A Super Famicom RPG set in a version of feudal Japan. It was developed by TOSE and published by Intec. Yume Maboroshi no Gotoku ("A Dreamlike Illusion", roughly) is an RPG set in a version of Sengoku era…

17 December 1993

Yume Maboroshi no Gotoku is a role-playing (rpg) developed by Tose, released 17 December 1993 on Super Famicom.

Verified Sources: IGDB

What Yume Maboroshi no Gotoku is

Yume Maboroshi no Gotoku is a role-playing (rpg) game developed by Tose and released in 1993. It was published by Intec. It is available on Super Famicom only.

The premise, in the publisher's words

A Super Famicom RPG set in a version of feudal Japan. It was developed by TOSE and published by Intec. Yume Maboroshi no Gotoku ("A Dreamlike Illusion", roughly) is an RPG set in a version of Sengoku era Japan. It otherwise plays like a standard JRPG, with a turn-based system that uses large enemy sprites in the center of the screen a la Phantasy Star or Dragon Quest. The game was one of two games ever published by Intec for the Super Famicom. They usually worked with the Turbo CD/PCE-CD system. It was never localized into English or released outside of Japan.
Description from the publisher · source

How it plays

Its themes are fantasy and historical.

What it launched against

Yume Maboroshi no Gotoku launched on 17 December 1993, within three weeks of Doom, Mega Man X, SimCity 2000 and Theme Park.

Released around the same time: Doom, Mega Man X, SimCity 2000, Theme Park.

Quick answers

Yume Maboroshi no Gotoku — frequently asked questions

When did Yume Maboroshi no Gotoku come out?
Yume Maboroshi no Gotoku was released on 17 December 1993 for Super Famicom.

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