Zero Escape: Nine Hours, Nine Persons, Nine Doors - The Novel
The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be…
Zero Escape: Nine Hours, Nine Persons, Nine Doors - The Novel is an adventure developed by Spike Chunsoft, released 29 March 2013 on iOS.
What Zero Escape: Nine Hours, Nine Persons, Nine Doors - The Novel is
Zero Escape: Nine Hours, Nine Persons, Nine Doors - The Novel is an adventure game developed by Spike Chunsoft and released in 2013. It was published by Aksys Games. It is available on iOS only.
The premise, in the publisher's words
"Nine individuals, seemingly strangers, find themselves awakening to a rude truth – they’re trapped on a ship that will sink in nine hours, and must play a deadly game in order to escape. Kidnapped by the mysterious Zero, these nine must solve puzzles and uncover the location of the elusive ninth door before time runs out. Each player is tied to a bracelet that controls a bomb within their bodies. One wrong move and they explode. However, beyond this life-or-death game lies questions that they must answer: Why have they been brought here and, more importantly, who is Zero?"
How it plays
It is played from a text perspective. Its themes are horror, mystery and survival. It is a single-player game with no multiplayer component.
Where it sits in the Zero Escape series
Zero Escape: Nine Hours, Nine Persons, Nine Doors - The Novel is the fourth of 4 entries we hold in the Zero Escape series. It is the most recent released entry in the series.
What it launched against
Zero Escape: Nine Hours, Nine Persons, Nine Doors - The Novel launched on 29 March 2013, within three weeks of BioShock Infinite, StarCraft II: Heart of the Swarm, Age of Empires II HD and BattleBlock Theater.
Released around the same time: BioShock Infinite, StarCraft II: Heart of the Swarm, Age of Empires II HD, BattleBlock Theater.
Parents
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