4-D Boxing
4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and…
4-D Boxing is a sport developed by Distinctive Software, released 15 June 1991 on Amiga, DOS, FM Towns and Legacy Computer.
What 4-D Boxing is
4-D Boxing is a sport game developed by Distinctive Software and released in 1991. It was published by Electronic Arts. It is available on Amiga, DOS, FM Towns, Legacy Computer, Mac and PC-9800 Series.
The premise, in the publisher's words
4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all…
How it plays
It is played from a first person perspective. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer and Single player.
What it launched against
4-D Boxing launched on 15 June 1991, within three weeks of Sonic the Hedgehog, Bomberman II and S.C.A.T.: Special Cybernetic Attack Team.
Released around the same time: Sonic the Hedgehog, Bomberman II, S.C.A.T.: Special Cybernetic Attack Team.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
4-D Boxing — frequently asked questions
When did 4-D Boxing come out?
Does 4-D Boxing have multiplayer?
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