500 c.c MotoManager cover art

500 c.c MotoManager

In this immersive 500cc motorcycling management simulation, players start with a $4 million budget to build their dream team. The game seamlessly blends economic strategy, technical management, and racing…

31 December 1991

500 c.c MotoManager is a racing, released 31 December 1991 on Amiga.

Verified Sources: IGDB

What 500 c.c MotoManager is

500 c.c MotoManager was released in 1991. It was published by Simulmondo. It is available on Amiga only.

The premise, in the publisher's words

In this immersive 500cc motorcycling management simulation, players start with a $4 million budget to build their dream team. The game seamlessly blends economic strategy, technical management, and racing action across renowned circuits like Phillip Island. Players select from 20 international racers and 14 high-performance motorcycles from top manufacturers, balancing rider skills and bike specifications to create a winning combination. As the season progresses, players transition from novice racers to seasoned professionals. The gameplay alternates between hands-on racing simulation—where players control acceleration, gear shifts, and cornering—and strategic team management, where they…
Description from the publisher · source

How it plays

It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.

What it launched against

500 c.c MotoManager launched on 31 December 1991, within three weeks of Micro Machines, Alien Breed, Commander Keen in Keen Dreams and Baseball Stars 2.

Released around the same time: Micro Machines, Alien Breed, Commander Keen in Keen Dreams, Baseball Stars 2.

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Quick answers

500 c.c MotoManager — frequently asked questions

When did 500 c.c MotoManager come out?
500 c.c MotoManager was released on 31 December 1991 for Amiga.

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