ATR: All Terrain Racing
ATR: All Terrain Racing is an overhead racing game from Team 17 featuring a variety of circuits including snow, forest and seaside based ones. The graphics are overhead view and scrolling, with a forced…
ATR: All Terrain Racing is a racing developed by Team17, released 31 December 1995 on Amiga CD32 and Amiga.
What ATR: All Terrain Racing is
ATR: All Terrain Racing is a racing game developed by Team17 and released in 1995. It is available on Amiga CD32 and Amiga.
The premise, in the publisher's words
ATR: All Terrain Racing is an overhead racing game from Team 17 featuring a variety of circuits including snow, forest and seaside based ones. The graphics are overhead view and scrolling, with a forced perspective nature. Most levels have long and short ways round, which adds a hint of navigation and strategy to the proceedings. Unlike the company’s earlier Overdrive, there is a variety of corners, rather than just 90-degree ones. A variety of power-ups and advancements are on offer.
How it plays
It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
ATR: All Terrain Racing launched on 31 December 1995, within three weeks of Suikoden, Neo Turf Masters, Tales of Phantasia and Loaded.
Released around the same time: Suikoden, Neo Turf Masters, Tales of Phantasia, Loaded.
Screenshots
All media
Quick answers
ATR: All Terrain Racing — frequently asked questions
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