Cacoma Knight in Bizyland cover art

Cacoma Knight in Bizyland

Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a…

21 November 1992

Cacoma Knight in Bizyland is a puzzle, released 21 November 1992 on Super Famicom and Super Nintendo Entertainment System.

Verified Sources: IGDB , Wikipedia

What Cacoma Knight in Bizyland is

Cacoma Knight in Bizyland was released in 1992. It is available on Super Famicom and Super Nintendo Entertainment System.

The premise, in the publisher's words

Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Qualify" target that shows how much of the screen must be cleared before the game continues to the next level.
Description from the publisher · source

How it plays

Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Cacoma Knight in Bizyland launched on 21 November 1992, within three weeks of Sonic the Hedgehog 2, Streets of Rage 2, Super Star Wars and Street Fighter II' Turbo: Hyper Fighting.

Released around the same time: Sonic the Hedgehog 2, Streets of Rage 2, Super Star Wars, Street Fighter II' Turbo: Hyper Fighting.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Quick answers

Cacoma Knight in Bizyland — frequently asked questions

When did Cacoma Knight in Bizyland come out?
Cacoma Knight in Bizyland was released on 21 November 1992 for Super Famicom and Super Nintendo Entertainment System.

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