Grand Prix 2
All the circuits and drivers of the 1994 Formula 1 World Championship is recreated in Geoff Crammond's second racing simulation. The game is viewed from within the cockpit - external views are provided…
Grand Prix 2 is a racing developed by MicroProse Software, Inc., released 30 August 1996 on DOS.
What Grand Prix 2 is
Grand Prix 2 is a racing game developed by MicroProse Software, Inc. and released in 1996. It is available on DOS only.
The premise, in the publisher's words
All the circuits and drivers of the 1994 Formula 1 World Championship is recreated in Geoff Crammond's second racing simulation. The game is viewed from within the cockpit - external views are provided primarily for use in replays or demonstrations. Texture mapping and full detail in the rear view mirrors are available for almost every visible feature. The game has 5 skill levels, 7 driving aids such as automatic brakes and a dotted 'ideal racing line' to follow available on lower skill levels, and variable race and practice session lengths. You will have to alter the car's setup to get the best possible car performance - this ranges from standard features such as brake balance and gear…
How it plays
It is played from a first person perspective. Its themes are non-fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
Where it sits in the Formula 1 series
Grand Prix 2 is the 51st of 123 entries we hold in the Formula 1 series. It arrived 8 months after F1: World Championship Edition. The next entry was Formula 1 in 1996.
What it launched against
Grand Prix 2 launched on 30 August 1996, within three weeks of Crash Bandicoot, The Elder Scrolls II: Daggerfall, Die Hard Trilogy and Death Rally.
Released around the same time: Crash Bandicoot, The Elder Scrolls II: Daggerfall, Die Hard Trilogy, Death Rally.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Grand Prix 2 — frequently asked questions
When did Grand Prix 2 come out?
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