It Came From Space, and Ate Our Brains
‘It came from space, and ate our brains’ is an Arcade top down shooter with horde survival gameplay. The brain slurping aliens are only vulnerable to bullets. Using your flashlight, environment and special…
It Came From Space, and Ate Our Brains is an adventure developed by Triangle Studios, released 19 March 2015 on Nintendo Switch, PlayStation 4, Xbox One and Google Stadia.
What It Came From Space, and Ate Our Brains is
It Came From Space, and Ate Our Brains is an adventure game developed by Triangle Studios and released in 2015. It was published by All In! Games. It is available on Nintendo Switch, PlayStation 4, Xbox One, Google Stadia, Mac and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
‘It came from space, and ate our brains’ is an Arcade top down shooter with horde survival gameplay. The brain slurping aliens are only vulnerable to bullets. Using your flashlight, environment and special powers you have a better chance to take care of the unwanted pink guests. Triangle Studios focused on creating a unique atmospheric setting, addicting and straightforward gameplay, which can be played cooperatively
How it plays
It is played from a third person perspective. Its themes are action, party and science fiction. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player. There are 57 achievements to unlock.
How it was received
It Came From Space, and Ate Our Brains holds a critic score of 70 out of 100. That places it above 33% of the 7,530 rated adventure games in our database, which average 72. Games released in 2015 averaged 69, so it scored about average for its year.
What you need to run it
The minimum specification calls for Intel® Core™ i3 or better, 4 GB RAM and NVIDIA® GeForce® GTX 6-series or faster. At 4GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 1GB.
What it launched against
It Came From Space, and Ate Our Brains launched on 19 March 2015, within three weeks of Bloodborne, Ori and the Blind Forest, Yakuza 0 and Dark Souls II: Scholar of the First Sin. All of them reviewed better. It arrived 2 years into the PlayStation 4's life, so it was built for hardware developers already knew well.
Released around the same time: Bloodborne, Ori and the Blind Forest, Yakuza 0, Dark Souls II: Scholar of the First Sin.
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Quick answers
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