Motorbike Madness is a racing developed by Binary Design, released 31 December 1988 on Amiga, Amstrad CPC, Atari ST/STE and Commodore C64/128/MAX.
What Motorbike Madness is
Motorbike Madness is a racing game developed by Binary Design and released in 1988. It was published by M.A.D.. It is available on Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS and ZX Spectrum.
The premise, in the publisher's words
Motorbike Madness views downhill racing from an isometric Marble Madness-influenced perspective. You must reach the bottom within the time limit, remaining within the track boundaries and avoiding hazards including water, logs and stationary cars. The faster you complete the course, the more prize money you receive. Repairs to any damage to the bike (incurred by contact with the aforementioned hazards) must be paid for from this, but the rest can be spent on upgrades. The controls are rotational, with the fire button or space used for wheelies.
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Motorbike Madness launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Quick answers
Motorbike Madness — frequently asked questions
When did Motorbike Madness come out?
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