Nexus of the Dead God: The Microcosm cover art

Nexus of the Dead God: The Microcosm

You will lead a squad—formed solely for the sake of survival—as you continuously push forward across a vast hexagonal map. Recruit companions, adjust your formation, devise tactics, and carve your way out of…

29 October 2026

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Nexus of the Dead God: The Microcosm is an indie, releasing 29 October 2026 on PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Nexus of the Dead God: The Microcosm is

Nexus of the Dead God: The Microcosm is an unreleased indie game, currently scheduled for 29 October 2026. It is available on PC (Microsoft Windows) only. It runs on Unity.

The premise, in the publisher's words

You will lead a squad—formed solely for the sake of survival—as you continuously push forward across a vast hexagonal map. Recruit companions, adjust your formation, devise tactics, and carve your way out of the Bone-strewn Continent through a series of automatically unfolding battles.
Description from the publisher · source

How it plays

It is a single-player game with no multiplayer component.

What you need to run it

The minimum specification calls for Intel Core i5, 2 GB RAM and NVIDIA Gef750. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 2GB.

Full requirements and PC checker →

Screenshots

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Quick answers

Nexus of the Dead God: The Microcosm — frequently asked questions

When is Nexus of the Dead God: The Microcosm coming out?
Nexus of the Dead God: The Microcosm is scheduled to release on 29 October 2026. That is 8 days away.
What are the minimum PC requirements for Nexus of the Dead God: The Microcosm?
At minimum, Nexus of the Dead God: The Microcosm needs Intel Core i5, 2 GB RAM, NVIDIA Gef750 graphics, 2 GB available space of storage.
How many GB is Nexus of the Dead God: The Microcosm?
The PC version needs about 2 GB of storage, going by the storage line in the system requirements ("2 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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