Star Control II
Star Control II, the sequel to the original Star Control, is a space adventure game that features role-playing elements alongside a 2D space ship melee combat system. The player assumes the role of The Captain…
Star Control II is an adventure developed by Toys for Bob, released 17 November 1992 on 3DO Interactive Multiplayer, DOS, Linux and Mac. The main story takes about 18 hrs to finish.
What Star Control II is
Star Control II is an adventure game developed by Toys for Bob and released in 1992. It was published by Accolade. It is available on 3DO Interactive Multiplayer, DOS, Linux, Mac and PC (Microsoft Windows).
The premise, in the publisher's words
Star Control II, the sequel to the original Star Control, is a space adventure game that features role-playing elements alongside a 2D space ship melee combat system. The player assumes the role of The Captain of a single starship wandering a detailed environment of solar systems, gradually gathering information and resources in order to defeat a mysterious and implacable enemy.
How it plays
It is played from a bird view / isometric perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
How long it takes, and what that costs
The main story runs about 18 hrs. Completing everything takes closer to 26 hrs, roughly 1.4 times the length of the critical path.
What you need to run it
The minimum specification calls for Intel Pentium or equivalent, 100 MB RAM and Intel integrated or better. At 0GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today.
What it launched against
Star Control II launched on 17 November 1992, within three weeks of Sonic the Hedgehog 2, Streets of Rage 2, Super Star Wars and Shin Megami Tensei.
Released around the same time: Sonic the Hedgehog 2, Streets of Rage 2, Super Star Wars, Shin Megami Tensei.
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All media
Dlc
Quick answers
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