The Furniture of Self
The Furniture of Self is an autobiographical VR game about identity and self. Explore my room, create your identity and find out about my own. This game is the product of a year of studying the topics identity…
The Furniture of Self is an adventure, released 2 April 2019 on Oculus Rift and PC (Microsoft Windows).
What The Furniture of Self is
The Furniture of Self was released in 2019. It was published by Causa Creations. It is available on Oculus Rift and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
The Furniture of Self is an autobiographical VR game about identity and self. Explore my room, create your identity and find out about my own. This game is the product of a year of studying the topics identity and self. It tries to visualize the process of building ones own identity and exploring a given identity. Everything you touch will become a part of your self and you cannot let go anymore. Your body is not able to interact with the surrounding, only your identity can do so. While exploring the room and its contents stories about myself will be unlocked, which are attached to the items in the room.
How it plays
It is played from a first person perspective. Its themes are non-fiction. It is a single-player game with no multiplayer component.
What it launched against
The Furniture of Self launched on 2 April 2019, within three weeks of Sekiro: Shadows Die Twice, Tom Clancy's The Division 2, Anno 1800 and Borderlands Game of the Year Enhanced.
Released around the same time: Sekiro: Shadows Die Twice, Tom Clancy's The Division 2, Anno 1800, Borderlands Game of the Year Enhanced.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
The Furniture of Self — frequently asked questions
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