Tom Clancy's Splinter Cell: Chaos Theory
You are Sam Fisher, the NSA's most elite black-ops agent. To achieve your mission you will kill from close range, attack with your combat knife, shoot with the prototype Land Warrior rifle, and use radical…
Tom Clancy's Splinter Cell: Chaos Theory is a shooter developed by Ubisoft Montreal, released 28 March 2005 on Nintendo GameCube, PlayStation 2, Xbox and PC (Microsoft Windows). The main story takes about 16.7 hrs to finish.
What Tom Clancy's Splinter Cell: Chaos Theory is
Tom Clancy's Splinter Cell: Chaos Theory is a shooter game developed by Ubisoft Montreal and released in 2005. It was published by Ubisoft Entertainment. It is available on Nintendo GameCube, PlayStation 2, Xbox and PC (Microsoft Windows). It runs on Unreal Engine 2.5.
The premise, in the publisher's words
The year is 2008. Citywide blackouts ... stock exchange sabotage … electronic hijacking of national defense systems ... this is information warfare. To prevent these attacks, operatives must infiltrate deep into hostile territory and aggressively collect critical intelligence, closer than ever to enemy soldiers.
How it plays
It is played from a first person perspective. Its themes are action and stealth. It supports multiplayer and includes co-op. Local play supports 4 players. Available modes: Co-operative, Multiplayer and Single player.
Where it sits in the Tom Clancy’s series
Tom Clancy's Splinter Cell: Chaos Theory is the 30th of 108 entries we hold in the Tom Clancy’s series. The next entry was Tom Clancy's Splinter Cell: Chaos Theory in 2005. Its critic score of 78 is 8 points above the series average of 70. The highest-rated entry is Tom Clancy's Ghost Recon: Breakpoint - Red Patriot at 96.
How it was received
Tom Clancy's Splinter Cell: Chaos Theory holds a critic score of 78 out of 100. That places it above 64% of the 3,306 rated shooter games in our database, which average 70. Games released in 2005 averaged 67, so it scored 11 points above the year average. Player ratings track closely with critics at 81, across 365 votes.
How long it takes, and what that costs
The main story runs about 16.7 hrs.
What you need to run it
The minimum specification calls for Intel Pentium III or AMD Athlon, 1.4 GHz (Pentium IV or Athlon 2.2 GHz recommended) and 64 MB DirectX 9.0c compliant graphics card (128 MB recommended).
What it launched against
Tom Clancy's Splinter Cell: Chaos Theory launched on 28 March 2005, within three weeks of God of War, God of War I, SWAT 4 and LEGO Star Wars: The Video Game. All of them reviewed better.
Released around the same time: God of War, God of War I, SWAT 4, LEGO Star Wars: The Video Game.
Cheats and codes
We have not confirmed any working cheat codes for Tom Clancy's Splinter Cell: Chaos Theory yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.
Official trailer
Sourced from the publisher’s YouTube channel. See all 3 videos →
Screenshots
All media
Dlc
Remakes
Remasters
Quick answers
Tom Clancy's Splinter Cell: Chaos Theory — frequently asked questions
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