Tom Clancy's Splinter Cell: Pandora Tomorrow
Pandora Tomorrow takes place in Indonesia during the spring of 2006, in which the United States has established a military presence in the newly independent country of East Timor to train that country's…
Tom Clancy's Splinter Cell: Pandora Tomorrow is a shooter developed by Ubisoft Shanghai, released 23 March 2004 on Xbox One, Nintendo GameCube, PlayStation 2 and Xbox. The main story takes about 15 hrs to finish.
What Tom Clancy's Splinter Cell: Pandora Tomorrow is
Tom Clancy's Splinter Cell: Pandora Tomorrow is a shooter game developed by Ubisoft Shanghai and released in 2004. It was published by Ubisoft Entertainment. It is available on Xbox One, Nintendo GameCube, PlayStation 2, Xbox and PC (Microsoft Windows). It runs on Unreal Engine 2.
The premise, in the publisher's words
In March 2006, the United States has established a military presence in the newly-independent country of East Timor to train the East Timorese military in their fight against anti-separatist Indonesian guerrilla militias. Foremost among these militias is the Darah Dan Doa (English: Blood and Prayer), led by the charismatic Suhadi Sadono.
How it plays
It is played from a first person perspective. Its themes are action and stealth. It supports multiplayer for up to 2 players online, and includes co-op. Local play supports 4 players. Available modes: Co-operative, Multiplayer, Single player and Split screen.
Where it sits in the Tom Clancy’s series
Tom Clancy's Splinter Cell: Pandora Tomorrow is the 28th of 108 entries we hold in the Tom Clancy’s series. The next entry was Tom Clancy's Ghost Recon 2 in 2004. Its critic score of 78 is 8 points above the series average of 70. The highest-rated entry is Tom Clancy's Ghost Recon: Breakpoint - Red Patriot at 96.
How it was received
Tom Clancy's Splinter Cell: Pandora Tomorrow holds a critic score of 78 out of 100. That places it above 64% of the 3,306 rated shooter games in our database, which average 70. Games released in 2004 averaged 70, so it scored 8 points above the year average. Player ratings track closely with critics at 80, across 247 votes.
How long it takes, and what that costs
The main story runs about 15 hrs.
What you need to run it
The minimum specification calls for Intel Pentium III or AMD Athlon, 1.4 GHz (Pentium IV or Athlon 2.2 GHz recommended), 256 MB RAM and 64 MB DirectX 8.1 compliant graphics card (128 MB recommended). At 0GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 5GB.
What it launched against
Tom Clancy's Splinter Cell: Pandora Tomorrow launched on 23 March 2004, within three weeks of Far Cry, Unreal Tournament 2004: Editor's Choice Edition, Syberia 2 and Unreal Tournament 2004. All of them reviewed better. It was a Xbox One launch-window title.
Released around the same time: Far Cry, Unreal Tournament 2004: Editor's Choice Edition, Syberia 2, Unreal Tournament 2004.
Cheats and codes
We have not confirmed any working cheat codes for Tom Clancy's Splinter Cell: Pandora Tomorrow yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Remasters
Quick answers
Tom Clancy's Splinter Cell: Pandora Tomorrow — frequently asked questions
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