Whom the Telling Changed
The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the…
Whom the Telling Changed is an adventure developed by Aaron A. Reed, released 1 April 2005 on Linux, Mac and PC (Microsoft Windows).
What Whom the Telling Changed is
Whom the Telling Changed is an adventure game developed by Aaron A. Reed and released in 2005. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Inform.
The premise, in the publisher's words
The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?
How it plays
It is played from a text perspective. It is a single-player game with no multiplayer component.
What it launched against
Whom the Telling Changed launched on 1 April 2005, within three weeks of God of War, God of War I, Psychonauts and Tom Clancy's Splinter Cell: Chaos Theory.
Released around the same time: God of War, God of War I, Psychonauts, Tom Clancy's Splinter Cell: Chaos Theory.
Quick answers
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