Zork II: The Wizard of Frobozz is an adventure developed by Infocom, released 1 November 1981 on Amiga, Amstrad CPC, Amstrad PCW and Apple II. The main story takes about 10 hrs to finish.
What Zork II: The Wizard of Frobozz is
Zork II: The Wizard of Frobozz is an adventure game developed by Infocom and released in 1981. It is available on Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST/STE, Commodore 16, Commodore C64/128/MAX, Commodore Plus/4, DOS, Mac, PDP-11, Tatung Einstein, TRS-80 and TRS-80 Color Computer. It runs on Z-machine.
The premise, in the publisher's words
You will explore a long-hidden region of the Great Underground Empire, a region dominated by the Wizard of Frobozz. The wizard was once a respected enchanter, but when his powers began to fade he was exiled by Dimwit Flathead. Now bordering on senility, the wizard is still a force to be reckoned with. Your goal, as you venture into the wizard's realm, is to avoid his capricious tricks and learn to control his magic.
How it plays
It is played from a text perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.
How long it takes, and what that costs
The main story runs about 10 hrs.
Screenshots
All media
Quick answers
Zork II: The Wizard of Frobozz — frequently asked questions
When did Zork II: The Wizard of Frobozz come out?
Zork II: The Wizard of Frobozz was released on 1 November 1981 for Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST/STE, Commodore 16, Commodore C64/128/MAX, Commodore Plus/4, DOS, Mac, PDP-11, Tatung Einstein, TRS-80 and TRS-80 Color Computer.
How long does it take to beat Zork II: The Wizard of Frobozz?
The main story of Zork II: The Wizard of Frobozz takes around 10 hrs.
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